Patch Notes 3/24/09

A discussion forum for Paleo Entertainment's upcoming title, Merchants of Brooklyn (M.O.B.). Scheduled for release in 2010.

Patch Notes 3/24/09

Postby Paleo-Chris on Tue Mar 24, 2009 11:38 am

- This patch WILL break your saved games. To avoid this, See viewtopic.php?f=7&t=114

Single-player
- Cheats are now enabled in single player.
- Fixed a bug where too many flames would appear when you blow up enemies with a fire weapon.
- Fixed a bug where flames would appear in the wrong situation when blowing up enemies.
- Fixed some issues with the final boss.
- Optimized some particle effects, which should give a slight increase in performance.
- Added first- and third-person charge animations for Split Shot.
- Fixed ocean rendering in security room of Bottom Dweller.
- Patched some holes in Shanty Town that let players go places where they shouldn't be able to.
- Changed Shafter to use a burst shot for the charged fire instead of a shotgun.
- When going from the Prison to Slums, the Split Shot will no longer be taken away.
- Fixed some dialog issues in the Bottom Dweller.
- Fixed some problems with the geometry in the Prison walls.
- Fixed a lot of issues with sounds playing when you're too far away to hear them.

Multi-player
- Added a dedicated server.
- Added a name display to multiplayer so you can see who you're shooting.
- Decreased the number of rockets the Split Shot shoots when fully charged.
- Added many more pickable objects to Undercity Casino multiplayer level.
- Fixed multiple bugs with picking up/charging objects in multiplayer.
- It is now much less likely that you will charge an object and kill yourself throwing it.
- Multiplayer games now show the correct number of players in the server browser.
- Fixed multiple issues with projectiles showing up in multiplayer games.
- The scoreboard in team games now shows deaths correctly.
Paleo-Chris
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